1, 2, 3
This is my game for Indie Bay Competition #1. The theme was "ritual".
I think it's my best 48-hour game yet!
I've also done a port to SDL for perhaps taking this game to other platforms. This version has retweaked physics and levels. You can get it here if you want to try it: 123nd.zip
Related Links
- timelapse
- Source Code
- While working on this, I made Missile Lover! Two games in one weekend!
Comments
Mike says:
July 29th, 2011 at 2:58 pm
Here you go. Assets and various values have been changed, but the code to make it all work is there and should compile a Windows build. (you'll need MinGW and Code::Blocks)
July 29th, 2011 at 2:58 pm
Here you go. Assets and various values have been changed, but the code to make it all work is there and should compile a Windows build. (you'll need MinGW and Code::Blocks)
Kordell says:
July 29th, 2011 at 6:11 pm
Thanks! You rock!
July 29th, 2011 at 6:11 pm
Thanks! You rock!
Zugzwang says:
September 11th, 2011 at 11:28 pm
Took me longer to beat than it did for you to program. Great game!
September 11th, 2011 at 11:28 pm
Took me longer to beat than it did for you to program. Great game!
Pit says:
August 21st, 2012 at 5:01 am
Hi Mike will you bring this fun game to the upcoming Ouya maybe? That would be nice :)
August 21st, 2012 at 5:01 am
Hi Mike will you bring this fun game to the upcoming Ouya maybe? That would be nice :)
Mike says:
August 22nd, 2012 at 4:41 pm
I'd love to port to Ouya! I'm hesitant to toss my money at them, though. If someone can hook me up with one and SDK access, I'll port a bunch of things to it.
August 22nd, 2012 at 4:41 pm
I'd love to port to Ouya! I'm hesitant to toss my money at them, though. If someone can hook me up with one and SDK access, I'll port a bunch of things to it.
July 29th, 2011 at 7:14 am
Can you upload the SDL source as well?